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The Routledge Handbook of Popular Culture and Tourism
This handbook provides a comprehensive overview and holistic analysis of the intersection between tourism and popular culture.It examines current debates, questions and controversies of tourism in the wake of popular culture phenomena and explores the relationships between popular culture, globalization, tourism and mobility.In addition, it offers a cross-disciplinary, cutting edge review of the character of popular cultural production and consumption trends, analyzing their consequences for tourism, spatial strategies and destination competitiveness.The scope of the volume encompasses various expressions of popular culture such as cinema, TV shows, music, literature, sports and heritage.Featuring a mix of theoretical and empirical chapters, the handbook problematizes and conceptualizes the ties and clusters of popular cultural actors, thereby positioning tourism within the wider context of creative economies, cultural planning and multimodal technologies.Written by an international team of academics with expertise in a range of disciplines, this timely book will be of interest to researchers from a variety of subjects including tourism, events, geography, cultural studies, fandom research, political economy, business, media studies and technology.
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Consuming History : Historians and Heritage in Contemporary Popular Culture
Consuming History examines how history works in contemporary popular culture.Analysing a wide range of cultural entities from computer games to daytime television, it investigates the ways in which society consumes history and how a reading of this consumption can help us understand popular culture and issues of representation. In this second edition, Jerome de Groot probes how museums have responded to the heritage debate and how new technologies from online game-playing to internet genealogy have brought about a shift in access to history, discussing the often conflicted relationship between ‘public’ and academic history and raising important questions about the theory and practice of history as a discipline.Fully revised throughout with up-to-date examples from sources such as Wolf Hall, Game of Thrones and 12 Years a Slave, this edition also includes new sections on the historical novel, gaming, social media and genealogy.It considers new, ground-breaking texts and media such as YouTube in addition to entities and practices, such as re-enactment, that have been underrepresented in historical discussion thus far. Engaging with a broad spectrum of source material and comparing the experiences of the UK, the USA, France and Germany as well as exploring more global trends, Consuming History offers an essential path through the debates for readers interested in history, cultural studies and the media.
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The Knights Templar in Popular Culture : Films, Video Games and Fan Tourism
From the Arthurian epic poem Parzival to Dan Brown's The Da Vinci Code, Indiana Jones and the Last Crusade, and the Assassin's Creed video game series, the Knights Templar have captivated artists and audiences alike for centuries.In modern times, the Templars have featured in many narrative contexts, evolving in a range of contrasting story roles: the grail guardian, the heroic knight, the villainous knight, and the keeper of conspiracies.This study explores why these gone but not forgotten warrior monks remain prominent in popular culture, how history influenced the myth, and how the myth has influenced literature, film and video games.
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Popular Culture and Popular Movements in Reformation Germany
The Reformation has traditionally been explained in terms of theology, the corruption of the church and the role of princes.R.W. Scribner, while not denying the importance of these, shifts the context of study of the German Reformation to an examination of popular beliefs and behaviour, and of the reactions of local authorities to the problems and opportunities for social as well as religious reform.This book brings together a coherent body of work that has appeared since 1975, including two entirely new essays and two previously published only in German.
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Where do such beings appear in popular culture?
Such beings appear in popular culture in various forms such as movies, TV shows, books, and video games. For example, vampires are a common theme in many horror and fantasy movies and TV shows, such as "Twilight" and "Buffy the Vampire Slayer." Werewolves are also popular in movies like "The Wolfman" and TV shows like "Teen Wolf." Additionally, zombies are a prevalent theme in many video games, such as the "Resident Evil" series, as well as in movies and TV shows like "The Walking Dead." These supernatural beings continue to capture the imagination of audiences and are a staple in popular culture.
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How can one forget culture and heritage?
One can forget culture and heritage by not actively engaging with it, by being disconnected from one's roots and community, and by prioritizing other aspects of life over preserving and celebrating one's cultural identity. This can happen through assimilation into a different culture, lack of exposure to one's own cultural traditions and practices, and a lack of interest in learning about one's heritage. Additionally, societal pressures and discrimination can also contribute to the erasure of one's culture and heritage.
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Is Hardstyle becoming more popular or less popular?
Hardstyle is becoming more popular, especially in the electronic dance music (EDM) scene. The genre has been gaining traction globally, with more festivals and events dedicated to hardstyle music. Additionally, hardstyle artists are gaining more recognition and reaching larger audiences through collaborations with mainstream artists and performances at major music festivals. The growing popularity of hardstyle can also be seen in the increasing number of streams and views on digital platforms. Overall, it seems that hardstyle is on the rise and becoming more popular.
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What traditions, customs, and festivals are there in Hungary?
Hungary has a rich cultural heritage with many traditions, customs, and festivals. One of the most well-known traditions is the celebration of Easter, which includes painting eggs and the custom of sprinkling water on women as a sign of fertility. Another important festival is the Budapest Spring Festival, which features a wide range of cultural events including music, dance, and theater performances. The Hungarian National Day, celebrated on August 20th, is also a significant event, with fireworks, concerts, and other festivities taking place across the country. Additionally, traditional Hungarian folk music and dance are an integral part of the country's cultural identity, with many festivals and events dedicated to showcasing these art forms.
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AI and Popular Culture
AI and Popular Culture explores the development and social significance of artificial intelligence by looking at representations in fiction, film and television, as well as examining the effect of AI technologies on the way we consume culture. Lee Barron traces the evolution of AI – from the Turing Machine to deep learning, to interrogate the key issues and debates.He uses examples of AI from pop culture to help us understand how the technology is changing aspects of society from surveillance and work to human relationships with technology. AI and Popular Culture sheds light on how artificial intelligence has changed our world and helps you to understand where it might take us next.It also makes significant contributions to Media and Cultural Studies, Humanities, and Social Sciences, as well as to subjects such as AI Ethics and Society and Computing.
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Introducing Korean Popular Culture
This new textbook is a timely and interdisciplinary resource for students looking for an introduction to Korean popular culture, exploring the multifaceted meaning of Korean popular culture at micro and macro levels and the process of cultural production, representation, circulation and consumption in a global context.Drawing on perspectives from the humanities and social sciences, including media and communications, film studies, musicology, cultural studies, sociology, anthropology, history and literature, this book provides a comprehensive and up-to-date overview of Korean popular culture and its historical underpinnings, changing roles and dynamic meanings in the present moment of the digital social media age.The book’s sections include: K-pop Music Popular Cinema Television Web Drama, Webtoon and Animation Digital Games and EsportsLifestyle Media, Fashion and FoodNation Branding An accessible, comprehensive and thought-provoking work, providing historical and contemporary contexts, key issues and debates, this textbook will appeal to students of and providers of courses on popular culture, media studies and Korean culture and society more broadly.
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Performance in Popular Culture
Performance in Popular Culture reveals the intricate relationship between performance and popular culture by exploring how theatrical conventions and dramaturgical tropes have informed the way the social is constructed for popular consumption. Staged as a series of case studies, this book considers the diverse ways the social is imagined and produced in live and mediated performances, in images and texts, in interactive experiences and in cultural institutions.By looking at performance in popular culture, the world we live in becomes more visible, open to investigation and (perhaps) to change.Performance in Popular Culture engages a wide range of disciplines and theoretical frameworks: performance, theatre and cultural studies; comparative literature and media studies; gender and sexuality, critical race and post-colonial theories.Designed for accessibility at an undergraduate level, the case studies make use of visual materials, moving images and texts that are readily available to lecturers and students, to scholars and to the general public.
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Introducing Japanese Popular Culture
Specifically designed for use in a range of undergraduate and graduate courses, while reaching specialists and general readers, this second edition of Introducing Japanese Popular Culture is a comprehensive textbook offering an up-to-date overview of a wide variety of media forms. It uses particular case studies as a way into examining the broader themes in Japanese culture and provides a thorough analysis of the historical and contemporary trends that have shaped artistic production, as well as politics, society, and economics.As a result, more than being a time capsule of influential trends, this book teaches enduring lessons about how popular culture reflects the societies that produce and consume it. With contributions from an international team of scholars, representing a range of disciplines from history and anthropology to art history and media studies, the book covers:CharactersTelevisionVideogamesFan media and technologyMusicPopular cinemaAnimeMangaSpectacles and competitionsSites of popular cultureFashionContemporary art. Written in an accessible style with ample description and analysis, this textbook is essential reading for students of Japanese culture and society, Asian media and popular culture, globalization, and Asian Studies in general.It is a go-to handbook for interested readers and a compendium for scholars.
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How can you become popular with a popular teacher?
To become popular with a popular teacher, it's important to show genuine interest in the subject they teach and actively participate in class discussions. Additionally, being respectful, attentive, and showing a willingness to learn and improve can help you stand out to a popular teacher. Building a positive relationship with the teacher by seeking their guidance, asking for feedback, and showing appreciation for their expertise can also contribute to becoming popular with them. Lastly, being a supportive and positive influence in the classroom can help you gain the respect and admiration of both the teacher and your peers.
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Is FIFA popular?
Yes, FIFA is very popular around the world. It is one of the most widely recognized and played video game franchises, with millions of players and fans globally. The game's realistic graphics, gameplay, and licensing agreements with real-life football teams and players contribute to its popularity. Additionally, FIFA tournaments and competitions attract a large following, further solidifying its status as a popular game.
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Was Stalin popular?
Stalin was popular among some segments of the Soviet population, particularly among the working class and the rural peasantry. His leadership during World War II and the industrialization of the Soviet Union contributed to his popularity among these groups. However, his policies also led to widespread repression, purges, and famine, which resulted in significant opposition and fear among many Soviet citizens. Overall, Stalin's popularity was mixed, with some supporting him for his achievements and others fearing his authoritarian rule.
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Is Fortnite popular?
Yes, Fortnite is extremely popular. It has a large and dedicated player base, with millions of active players worldwide. The game's popularity is evident through its massive social media presence, frequent updates, and the numerous tournaments and events it hosts. Additionally, Fortnite has become a cultural phenomenon, with its iconic dances, merchandise, and impact on popular culture.
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